Ulises rubino
Marketer by day
Writer by night
That's me! Here, I’ll show you around my game writing portfolio.
Computer engineer since July 2015, digital marketer since October 2015, writer since... around 2006.
Check out my portfolio below
Check out my portfolio below
Child of ruin
A narrative RPG made by a team of 50 developers in 72 hours. The game achieved Top 10 of New & Popular on Itch.io
I was a Narrative Designer and Loremaster for the game, in charge of worldbuilding and writing text for the lore collectibles.
I've been writing fiction since I was in High School, and I’ve been directly involved in the game industry since the last 3 years
STRANGE NEW TIDES
I’ve participated in the last 4 Ludum Dare, and even did one solo. It was a very rewarding experience!
An Animal Crossing-style game made by a team of 40 people also in 72 hours.
I owned one of the characters of the story, Grumpworth, a cranky old mussel in a wheelchair. I was in charge of all the writing of the character, as well as writing the screenplay for the endings.
it gazes back
A Short Visual Novel about a disturbing encounter in space with an unknown creature that sets chaos in a ship.
My first time as a solodev, and also first time working with Ren’Py. Had pretty good comments regarding the game’s story.
You Are The End
A 2.5D stealth game with the unique twist of having to manage a baby who’s easily frightened.
The game is heavily focused on the story, which I was in charge of, from narrative design to dialogue
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